Incendiar la torre
Instant
Negociar.Incendiar la torre hace 2 puntos de daño a la criatura o planeswalker objetivo. Si este hechizo fue negociado, en vez de eso, hace 3 puntos de daño a ese permanente y tú adivinas 1.Si un permanente que recibió daño de Incendiar la torre fuera a morir este turno, en vez de eso, exílialo.
[WOE]
Collector number:
#378
Rarity:
common
Language:
Spanish
Released at:
2023-09-08
Games:
💻arena, 🖥️MTGO, 🎴paper
Finishes:
nonfoil, ✨foil
Promo type:
promopack
Artist:
Prices:
Price changes:
TCGPlayer 🇺🇸
Nonfoil
Daily: +$1.02 12.19%
Weekly: +$1.54 18.40%
Monthly: +$3.64 43.49%
✨Foil
Daily: +$0.49 6.61%
Weekly: +$1.09 14.71%
Monthly: +$4.29 57.89%
Card Market 🇪🇺
Nonfoil
Daily: +0.29€ 59.18%
Weekly: +0.31€ 63.27%
Monthly: +0.33€ 67.35%
✨Foil
Daily: -0.04€ -10.53%
Weekly: -0.04€ -10.53%
Monthly: -0.26€ -68.42%
Legal in:
alchemy
brawl
commander
explorer
historic
legacy
modern
pauper
pioneer
standard
vintage
timeless
Latest decks:
No public decks with this card yet.
Collection:
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Price history:
Prints:
- Wilds of Eldraine#153 | common Wilds of Eldraine#153 | common
- Wilds of Eldraine#378 | common Wilds of Eldraine#378 | common
View all prints