Case of the Locked Hothouse [MKM]

Case of the Locked Hothouse

Case of the Locked Hothouse

3G

Enchantment — Case

You may play an additional land on each of your turns.To solve — You control seven or more lands. (If unsolved, solve at the beginning of your end step.)Solved — You may look at the top card of your library any time, and you may play lands and cast creature and enchantment spells from the top of your library.